sqlite for vs2017,sqlitevs2017
1. build & install vs2017
2. download sqlite3.dll & sqlite3.def from SQLite official site
3. build sqlite3.lib by below command:
4. download sqlite3 source to get sqlite3.h:
5. create the new command window project and create the empty c++ file
6. add the lib file into dependency lib setting:
7. edit c++ file:
// demo_sqlite.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "sqlite3.h"
static int callback(void *NotUsed, int argc, char **argv, char **azColName) {
int i;
for (i = 0; i<argc; i++) {
printf("%s = %s\n", azColName[i], argv[i] ? argv[i] : "NULL");
}
printf("\n");
return 0;
}
int main()
{
printf("Hello world!!\n");
sqlite3 *db;
char *zErrMsg = 0;
int rc = sqlite3_open("test.db", &db);
if (rc) {
fprintf(stderr, "Can't open database: %s\n", sqlite3_errmsg(db));
return 1;
}
else {
fprintf(stderr, "Opened database successfully\n");
}
/* Create SQL statement */
char *sql;
sql = "CREATE TABLE COMPANY(" \
"ID INT PRIMARY KEY NOT NULL," \
"NAME TEXT NOT NULL," \
"AGE INT NOT NULL," \
"ADDRESS CHAR(50)," \
"SALARY REAL );";
/* Execute SQL statement */
rc = sqlite3_exec(db, sql, callback, 0, &zErrMsg);
if (rc != SQLITE_OK) {
fprintf(stderr, "SQL error: %s\n", zErrMsg);
sqlite3_free(zErrMsg);
}
else {
fprintf(stdout, "Table created successfully\n");
}
sqlite3_close(db);
return 0;
}
8. build it and execute it.
9. see the table from database file "test.db"
10. Done and enjoy.
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