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sqlite for vs2017,sqlitevs2017

sqlite for vs2017,sqlitevs2017



1. build & install vs2017

2. download sqlite3.dll & sqlite3.def from SQLite official site



3. build sqlite3.lib by below command:


4. download sqlite3 source to get sqlite3.h:


5. create the new command window project and create the empty c++ file

6. add the lib file into dependency lib setting:


7. edit c++ file:

// demo_sqlite.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"
#include "sqlite3.h"


static int callback(void *NotUsed, int argc, char **argv, char **azColName) {
	int i;
	for (i = 0; i<argc; i++) {
		printf("%s = %s\n", azColName[i], argv[i] ? argv[i] : "NULL");
	}
	printf("\n");
	return 0;
}

int main()
{
	printf("Hello world!!\n");
    
	sqlite3 *db;
	char *zErrMsg = 0;
	
	int rc = sqlite3_open("test.db", &db);
	
	if (rc) {
		fprintf(stderr, "Can't open database: %s\n", sqlite3_errmsg(db));
		return 1;
	}
	else {
		fprintf(stderr, "Opened database successfully\n");
	}

	/* Create SQL statement */
	char *sql;
	sql = "CREATE TABLE COMPANY("  \
		"ID INT PRIMARY KEY     NOT NULL," \
		"NAME           TEXT    NOT NULL," \
		"AGE            INT     NOT NULL," \
		"ADDRESS        CHAR(50)," \
		"SALARY         REAL );";

	/* Execute SQL statement */
	rc = sqlite3_exec(db, sql, callback, 0, &zErrMsg);
	if (rc != SQLITE_OK) {
		fprintf(stderr, "SQL error: %s\n", zErrMsg);
		sqlite3_free(zErrMsg);
	}
	else {
		fprintf(stdout, "Table created successfully\n");
	}

	sqlite3_close(db);
	return 0;
}



8. build it and execute it.


9. see the table from database file "test.db"


10. Done and enjoy.



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